Last Stand

Last Stand
Energy: 3
Card Type
Spell
Domain
Calm Calm
Power
C
ACTION (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it TEMPORARY. Kill it at the start of its controller's Beginning Phase, before scoring.)
Worth it.
Art by Kudos Productions
All printings
  • ⭐ OGN · #069
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